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Topic 9- Client / Server Environment


Client-Server

  • The term client/server was first used in the 1980s in reference to personal computers (PCs) on a network. The actual client/server model started gaining acceptance in the late 1980s.
  • The client/server software architecture is a versatile, message-based and modular infrastructure that is intended to improve usability, flexibility, interoperability, and scalability as compared to centralized, mainframe, time sharing computing.
  • A client is defined as a requester of services and a server is defined as the provider of services. A single machine can be both a client and a server depending on the software configuration.
  • This technology description provides a summary of some common client/server architectures and, for completeness, also summarizes mainframe and file sharing architectures.
  • Client/server architecture - This approach introduced a database server to replace the file server. Using a relational database management system (DBMS), user queries could be answered directly.
  • The client/server architecture reduced network traffic by providing a query response rather than total file transfer. It improves multi-user updating through a GUI front end to a shared database.
  • In client/server architectures, Remote Procedure Calls (RPCs) or standard query language (SQL) statements are typically used to communicate between the client and server.


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